GOALThree glowing equalizer bars, one per sound. Notes fall from the top of each bar. Hit them the moment they reach the HIT line, right above the pads. SNARE is the snare drum, BASS is the kick, ACCENT is the hi-hats, synth stabs, claps and big hits. In the drops they bounce together: kick, hat, snare, hat. Ride the groove. Every good hit makes the bar spike up from its pad. Hollow notes marked HOLD have a glowing tail: keep the button down until the tail reaches the pad.
3 STRIKESEvery run has 3 hearts and a LIFE gauge. Misses and dropped holds drain the gauge, hits refill it. When the gauge empties you lose a heart and the song stops. CONTINUE is free (same credit): the song restarts 2 bars back after a count-in, the gauge is full and the chain starts again. Notes you already played are not scored twice. Lose all 3 hearts and the run is over. Clear the song for the clear bonus plus a bonus for every heart left. Online Play and Free Play use the same rule.